Linux command
gamescope 命令
趣味
复制后可按需替换文件名、目录或参数。
常用示例
Example
gamescope -- [program]
Example
gamescope -- %command%
Upscale
gamescope -h 720 -H 1440 -S integer -- [command]
Limit
gamescope -r 30 -- [command]
Example
gamescope -e -- /usr/bin/steam -tenfoot
Example
gamescope -O [HDMI-A-1|DP-3|...] -- [program]
Example
Super+f
Example
gamescope --help
说明
gamescope is a Wayland micro-compositor developed by Valve for gaming. It acts as an intermediary layer between games and the display server, providing features like resolution scaling, frame limiting, HDR support, and improved game compatibility. Key features include FSR (FidelityFX Super Resolution) upscaling, integer scaling for retro games, independent refresh rate control, and seamless fullscreen management. It's the basis for the Steam Deck's gaming mode compositor. When used with Steam (-e flag), it integrates directly with Steam's overlay and game management features.
参数
- -h, --nested-height _HEIGHT_
- Set internal (nested) resolution height
- -H, --output-height _HEIGHT_
- Set output resolution height
- -w, --nested-width _WIDTH_
- Set internal (nested) resolution width
- -W, --output-width _WIDTH_
- Set output resolution width
- -r, --nested-refresh _RATE_
- Set internal refresh rate (FPS limit for vsync games)
- -S, --scaler _SCALER_
- Scaling filter: auto, integer, fit, fill, stretch
- -e, --steam
- Enable Steam integration mode
- -O, --prefer-output _OUTPUT_
- Preferred display output
- -f, --fullscreen
- Start in fullscreen mode
- -b, --borderless
- Start in borderless windowed mode
- -F, --filter _FILTER_
- Upscaler filter: linear, nearest, fsr, nis, pixel.
- --hdr-enabled
- Enable HDR output (requires compatible display and hardware).
- --mangoapp
- Launch MangoHud overlay (mangoapp) alongside gamescope.
- --force-grab-cursor
- Always use relative mouse mode instead of flipping between relative and absolute.
- --adaptive-sync
- Enable adaptive sync / VRR on the output if supported.
FAQ
What is the gamescope command used for?
gamescope is a Wayland micro-compositor developed by Valve for gaming. It acts as an intermediary layer between games and the display server, providing features like resolution scaling, frame limiting, HDR support, and improved game compatibility. Key features include FSR (FidelityFX Super Resolution) upscaling, integer scaling for retro games, independent refresh rate control, and seamless fullscreen management. It's the basis for the Steam Deck's gaming mode compositor. When used with Steam (-e flag), it integrates directly with Steam's overlay and game management features.
How do I run a basic gamescope example?
Run `gamescope -- [program]` in a terminal, then adjust file names, paths, flags, or remote targets for your system.
What does -h, --nested-height _HEIGHT_ do in gamescope?
Set internal (nested) resolution height