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Linux command

godot 命令

文本

复制后可按需替换文件名、目录或参数。

常用示例

Start Godot editor

godot

Open project

godot --path [project-dir]

Run project

godot --path [project-dir] --main-pack [game.pck]

Export project

godot --headless --export-release "[preset]" [output]

Run script

godot --script [script.gd]

说明

Godot is the Godot game engine editor and runtime. It provides a complete game development environment with 2D/3D rendering, physics, scripting, and export capabilities. The engine uses GDScript, C#, or C++ for game logic and supports export to desktop, mobile, and web platforms. Headless mode enables CI/CD pipelines for automated builds and testing.

参数

--path _DIR_
Project directory.
--editor, -e
Start editor mode.
--headless
No window mode.
--export-release _PRESET_
Export with preset.
--script _SCRIPT_
Run script.
--help
Display help information.

FAQ

What is the godot command used for?

Godot is the Godot game engine editor and runtime. It provides a complete game development environment with 2D/3D rendering, physics, scripting, and export capabilities. The engine uses GDScript, C#, or C++ for game logic and supports export to desktop, mobile, and web platforms. Headless mode enables CI/CD pipelines for automated builds and testing.

How do I run a basic godot example?

Run `godot` in a terminal, then adjust file names, paths, flags, or remote targets for your system.

What does --path _DIR_ do in godot?

Project directory.