Linux command
luanti 命令
文本
复制后可按需替换文件名、目录或参数。
常用示例
Start the game
luanti
Start with specific game
luanti --game [minetest_game]
Start server only
luanti --server
Connect to server
luanti --address [server.example.com] --port [30000]
Start with specific world
luanti --world [/path/to/world]
Set player name
luanti --name [playername]
Migrate map database
luanti --migrate [sqlite3] --world [/path/to/world]
Run in terminal
luanti --terminal --server
说明
Luanti (formerly Minetest) is a voxel game engine and sandbox game. Players explore, build, and modify procedurally generated worlds made of cubic blocks. The engine supports modding through Lua scripts. Games are modpacks that define gameplay, blocks, crafting, and creatures. The default Minetest Game provides survival and creative modes. Multiplayer servers host persistent worlds where players collaborate or compete. Servers can run different games with custom rules and content. World data stores in SQLite by default, with options for LevelDB or PostgreSQL for larger servers. Map generation uses various algorithms for terrain, caves, and structures. Content is available through the built-in content browser, including games, mods, and texture packs from the community.
参数
- --server
- Run as dedicated server.
- --address _ADDR_
- Address to connect to or bind.
- --port _PORT_
- Network port (default 30000).
- --world _PATH_
- Path to world directory.
- --worldname _NAME_
- World name in worlds directory.
- --game, --gameid _ID_
- Game to use.
- --name _NAME_
- Player name.
- --password _PASS_
- Password for server.
- --config _FILE_
- Configuration file.
- --info
- Print more information.
- --verbose
- Print even more information.
- --terminal
- Run in terminal mode (server).
- --migrate _BACKEND_
- Migrate world to different backend.
- --version
- Print version.
- --help
- Show help.
FAQ
What is the luanti command used for?
Luanti (formerly Minetest) is a voxel game engine and sandbox game. Players explore, build, and modify procedurally generated worlds made of cubic blocks. The engine supports modding through Lua scripts. Games are modpacks that define gameplay, blocks, crafting, and creatures. The default Minetest Game provides survival and creative modes. Multiplayer servers host persistent worlds where players collaborate or compete. Servers can run different games with custom rules and content. World data stores in SQLite by default, with options for LevelDB or PostgreSQL for larger servers. Map generation uses various algorithms for terrain, caves, and structures. Content is available through the built-in content browser, including games, mods, and texture packs from the community.
How do I run a basic luanti example?
Run `luanti` in a terminal, then adjust file names, paths, flags, or remote targets for your system.
What does --server do in luanti?
Run as dedicated server.